Экипировка Службы Безопасности

Материал из SS220 Paradise EX
Версия от 11:32, 17 сентября 2020; Tomate (обсуждение | вклад) (Первая таблица в СБ переведена)
Перейти к навигации Перейти к поиску

Items

Стандартное аппаратное обеспечение для проницательного сотрудника службы безопасности.

Object Location Purpose Description
Security Belt
Secbelt.png
Equipment Room Держит охранное оборудование. Стандартный ремень безопасности. Может вмещать до пяти предметов безопасности, таких как флэшгранаты, пончики, вспышки, перечный спрей, дубинки, наручники, фонарики или стяжки.
Assault Belt
Assaultbelt.png
Ordered from Cargo Хранит оружие и боеприпасы. Штурмовой ремень, который идет в комплекте с броней спецназа. Хотя он не может держать предметы безопасности, такие как ремень безопасности, он способен держать боеприпасы и мелкое огнестрельное оружие.
Security Projector
Secprojector.png
Equipment Room Ограничение зон. Охранный голопроектор, часто используемый правоохранительными органами и корпоративными службами безопасности. Полезен для оцепления мест преступления или опасных зон.
Seclite
Seclite.png
Equipment Room Освещает темноту. Стандартный защитный фонарь, обеспечивающий высокую степень освещенности в неосвещенных помещениях. Может быть установлен на различное лазерное оружие.
Hailer
Hailer.png
Equipment Room Кричит на убегающих подозреваемых. Просто говорит фразу "Стоять! Охрана!". Доступно только у взломанного Вендора системы безопасности..
Sunglasses
SGlasses.png
Internal Affairs Office
Detective's Office
Обеспечивает защиту глаз. Простая пара солнечных очков, способная надежно защитить своего владельца от вспышек и ослепляющего света (но не звука) Флэшбенга.
HUD Sunglasses
SecHud.png
Equipment Room Обеспечивает защиту глаз и встраивает HUD. Усовершенствованная пара солнцезащитных очков со встроенной системой безопасности HUD, способная надежно защитить своего владельца от вспышек и ослепляющего света (но не звука) флэшбэнга.Классическая версия не имеет защиты от вспышек.
Bowman Headset
Secbowman.png
Equipment Room Обеспечивает защиту слуха. Гарнитура-бабочка, предназначенная для защиты ушей и обеспечения патрулирующих офицеров высокоточной радиосвязью.
Black Gloves
BGloves.png
Equipment Room Предотвращение загрязнения улик. Стандартная пара одноразмерных перчаток. Предотвращает загрязнение улик отпечатками пальцев.
Forensics Gloves
ForensicsGloves.png
Detective's Office Предотвращение загрязнения улик. Специальная пара перчаток для Detective. Предотвращает загрязнение улик отпечатками пальцев или волокнами.
Krav Maga Gloves
Kravgloves.png
Warden's Office Обучение искусству Krav Maga. Эти перчатки дарят обладателю боевые знания в области искусства Krav Maga, используя передовую кибернетику и наночипы, встроенные в них. Выпущенные смотрителю, они позволяют носителю споткнуть, и ударить по легким, и по горлу врага.
Earmuffs
Earmuffs.png
Firing Range Обеспечивают защиту слуха. Способные блокировать любой звук, наушники защитят от глухоты и громких шумов. Их ношение стоит того, чтобы ничего не слышать.
Security Gas-Mask

SecHailer.png
Equipment Room Предоставляет защиту лица и позволяет выкрикивать фразы. Функционально эквивалентна обычной газовой маске, но с дополнительной способностью выкрикивать различные фразы на убегающих подозреваемых. Отвертка может быть использована для ручной смены фраз.
Holobadge
Holobadge.png
Warden's Office Обеспечивает идентификацию и авторизацию. Многоцелевой голобэдж, который будет принимать учетные данные с действительного удостоверения личности. Можно показывать людям в лицо
Forensic Scanner
Forensic Scanner.png
Detective's Office Производит криминалистические работы. Многоцелевой криминалистический прибор, использование его в руках позволяет пользователю осуществлять поиск совпадений ДНК/отпечатков пальцев.
Holster
Gunholsterbig.png
Detective's Office Хранит оружие. Может быть прикреплен к комбинезону, кобура обеспечивает место для вашего оружия до тех пор, пока в нем нет необходимости. В режиме Hotkey к кобуре можно быстро получить доступ с помощью кнопки H.
Evidence Bag
Evidence Bag.png
Detective's Office
Processing
Предотвращает загрязнение улик. Мешки для вещественных доказательств используются для безопасного хранения улик, чтобы с ними можно было обращаться, не загрязняя судебно-медицинские улики.
Space Law
SpaceLaw.png
Security Обеспечивает ссылку на космическое право. Это стационарная копия космического право Nanotrasen's.
Donut Box
Donut.png
Security Office Питание голодных офицеров. Коробка с шестью пончикам осыпанными глазурью,обеспечивают незначительное снижение голода у охраны.
Handcuffs
Handcuffs.png
Equipment Room
Armory
Задержание подозреваемый. Наручники могут использоваться для задержания подозреваемых или прикрепляться к обуви для использования в качестве кандалов для ограничения движения.
Zipties
Zipties.png
Equipment Room Задержание подозреваемый. Стяжки могут использоваться для задержания подозреваемых, но в отличие от наручников, они одноразовые.
Pepperspray
Pepperspray.png
Equipment Room Усмиряет нежелательные цели. Маленькая канистра капсаицина 50u. Капсаицин - это раздражающее вещество, способное ослеплять и ошеломлять мишени, не носящие защиты на лице.
Flash
Flash.png
Equipment Room Ослепляет людей и боргов. Вспышка может быть использована для дезориентации всех целей без надлежащей защиты глаз в радиусе действия. Полезно для борьбы с толпой или задержанными.
Energy Bola
Ebola.png
Equipment Room Замедляет движение подозреваемых. Энергетическая бола может быть брошена в бегущую или не двигающуюся цель, чтобы затруднить их побег, препятствуя их движению.
Flashbang
Файл:Flashbang.png
Equipment Room
Armory
Ослепляет и оглушает цели. Стандартный флэшбэнг, способный вывести из строя большое количество целей в районе. При использовании флэшбэнга необходимы средства защиты как ушей, так и глаз.
Tear Gas Grenade
Grenade.png
Armory Оглушает и ослепляет цели. Граната, разработанная специально для использования в качестве средства подавления беспорядков/разгона толпы. При взрыве она посылает в зону большой шлейф капсаицина.
Clusterbang
Clustergrenade.png
Gamma Armory Оглушает и ослепляет цели.. Кластерный взрыв, способный вывести из строя большое количество целей на чрезвычайно большой площади. Из-за количества подрывов при кластеральном взрыве, неправильное использование может привести к глухоте.

Equipment

Various equipment useful for performing a variety of tasks within the security occupation.

Object Location Purpose Description
Securitron
Securitron.png
Labor Camp
Security
Performs automated arrests. A security-designated Securitron that scans nearby users to check their arrest status. Upon finding a valid arrest status, Securitrons will proceed to make an arrest.
Secvend
Secvend.png
Equipment Room Dispenses security items. A standard-issue security vending machine. It is capable of dispensing items such as handcuffs, zipties, flashbangs, flashes, donuts, evidence bag boxes, seclites, and energy bolas.
Secway
Secway.png
Armory Provides added mobility. An all-purpose Secway. The secway can't pass people and is slower than running speed, which makes it less useful in crowds and during chases. It can move through wet environment
Portable Flasher
Portableflash.png
Armory Provides constant area-of-denial flashes. A portable flasher that can be wrenched in location to secure an area. Anyone passing by the portable flasher who lacks suitable eye-protection will be flashed and stunned. There is an interval of 10 seconds between flashes.
Deployable Barrier
Deployable barrier.png
Armory Secures/barricades an area. A deployable barrier that can be used to block doors and hallways. When a valid security ID is used on the barrier, it will bolt/unbolt itself from the floor.
Space Pod
Pod Mil.png
Security Pod Bay Provides patrols for EVA. A security pilot outfitted with disablers and a GPS tracking unit. The components and weapon systems can be changed out with a crowbar.
Weapon Systems
Podlasers.gif
Security Pod Bay Armaments for the security pod. Each module has a relatively slow rate of fire, firing two laser beams from the front of the pod per shot. The damage output per beam is the same as a conventional energy gun.
Pod Buster
Podbuster.png
Armory A professional lock-buster. A pod-lock buster designed to drill into the locked mechanism of a locked space pod. It must be activated prior to attempting to break a pod's lock.
Recharger
Recharger.gif
Equipment Room
Firing Range
Recharges energy weapons. A conventional desk or wall-mounted charging station capable of recharging energy based devices such as stun batons and laser guns. They can be unsecured and moved via the use of a wrench.
Training Bomb
Secbomb.png
Firing Range Bomb defusal practice. An inert training bomb used for defusal practice by security officers. It keeps track of the user's score and awards points for every successful defusal.
Blindfold
Blindfold.png
Security Blinding detainees. A simple blindfold made out of thick velvet. The wearer will be blinded and unable to see their surroundings.
Straight-Jacket
Straightjacket.png
Security Preventing self-inflicted harm. A standard issue straight-jacket capable of effectively binding detainees suffering from psychotic breaks. The wearer is unable to use their arms so long as the jacket is on them.
Lethal Injection
Syringes.png
Security Facilitates executions. A lethal-injection syringe filled with sodium theopental. A single injection is enough to guarantee the expiration of a sentenced inmate.
Electric Chair
Echair.png
Security Facilitates executions. A high-voltage electropack rigged to a chair. While rudimentary in nature, the chair can be remotely or manually activated to send a fatal shock to its occupant.
Tracking Implant
Implantbox.png
Armory Tracks the location of prisoners. A standard-issue tracking implant which allows security officers to keep tabs on dangerous prisoners. Tracking implants show up on security HUDs, and also function as a teleport beacon for the Teleporter.
Chemical Implant
Implantbox.png
Armory Subdues implanted prisoners. A chemical implant that can be loaded with a variety of debilitating substances. It can be remotely activated, which makes it a valuable tool in recapturing escapees.
Mindshield Implant
Implant.png
Armory
Head of Security's Office
Protects the mind from hostile subversion. An implant specifically designed to harden the mind against attempts at hostile subversion. Has no effect against mind-swapping or if implanted after someone has already been brainwashed.

Weapons

The tools of the trade, from melee weapons to rifles.

Object Damage Type Damage Location Description
Stun Baton
Stunbaton.png
Stun/Brute 7 Secs/10 Brute Equipment Room A standard-issue stunbaton capable of readily subduing targets within melee range.
Telescopic Baton
Telebaton.png
Stun/Brute 2-3 Secs/10 Brute Head of Security
Detective
A baton issued to detectives and Command. It needs to be extended before it can be utilized.
Combat Knife
Combatknife.png
Brute 20 Ordered from Cargo
Gamma Armory
A razor sharp steel combat knife that comes packaged with the SWAT crate. It can be used either as a melee instrument, or as a throwing weapon.
Hybrid Taser
Taser.png
Stun/Stamina 5 Secs/36 Stamina Equipment Room A hybrid taser capable of alternating between a short-ranged taser shot, and long-ranged disabler fire.
Energy Gun
Energy Gun.png
Stamina/Burn 36 Stamina/20 Burn Secure Armory An energy gun capable of toggling between lethal and disabler fire.
Laser Gun
Laser.png
Burn 20 Secure Armory An energy gun with the only firing setting you need in an emergency - kill.
Practice Laser Gun
Laser.png
N/A N/A Firing Range A practice variant of the traditional laser gun. Fires harmless beams of light.
Ion Rifle
Ion Rifle.png
EMP 20 Component Secure Armory A specialized rifle that fires ion bolts which are capable of disrupting and interfering with electronic devices. Damage is applied across all parts/components.
Riot Shotgun
Riotshotgun.png
Brute Variable Secure Armory A pump-action riot-grade shotgun capable of chambering seven rounds. Can be loaded with various types of ammunition, but is loaded with rubbershot by default. Sawing it off reduces the ammo capacity by four and allows it to fit into bags.
Combat Shotgun
Combat Shotgun.png
Brute Variable Ordered from Cargo A combat-grade shotgun capable of chambering seven rounds. Can be loaded with various types of ammunition but is loaded with buckshot shells by default. Unlike the Riot Shotgun, it does not require manual pumping between shots.
WT-550 Auto Rifle
Autorifle.png
Brute Variable Ordered from Cargo An outdated personal defense weapon which feeds from 20-round 4.6x20mm toploader magazines. Can only fire in semi-automatic and has a relatively poor rate of fire for a rifle. Comes loaded with standard 4.6x20mm rounds by default.
Advanced Energy Gun
Advanced energy gun.png
Stun/Stamina/Burn 7 Secs/36 Stamina/20 Burn Gamma Armory
Protolathe
A self-recharging laser weapon powered by a miniaturized uranium reactor. The firing mode can be toggled between electrodes, disablers, and lethals.
LWAP
LWAP.png
Weaken + Burn 5 Secs + 60 Burn Gamma Armory A high-powered laser carbine equipped with a tactical scope. While the cooling array takes a long time to recharge between shots, it provides exceptional stopping power.
Rocket Launcher
RPG.png
Stun + Brute 18 Secs + 25 Brute Gamma Armory A top-loaded rocket launcher. Despite firing explosive shells, the rocket launcher is largely an anti-personnel weapon. The effects of the impact are reduced the farther the target is from the epicentre.
.38 Revolver
Revolver.png
Stun + Brute 3 Secs + 5 Brute Detective's Office A .38 revolver issued to the detective that comes loaded with rubber bullets. Each bullet is capable of briefly stunning targets upon impact.

Ammunition

Ammunition that is either readily available, or can be produced for use in security weapons.

Object Damage Type Damage Location Description
Shotgun - Beanbag
Shotgun shell green.png
Stamina + Brute 80 Stamina + 5 Brute Secure Armory
Autolathe
A shotgun shell fitted with a beanbag. Ideal for non-lethally subduing targets.
Shotgun - Rubbershot

Shotgun shell purple.png
Brute + Stun 5 Brute + 2 Secs Secure Armory
Autolathe
A shotgun shell packed with rubbershot. Ideal for disarming and non-lethally subduing targets. This ammunition is loaded into the Riot Shotgun by default.
Shotgun - Tranquilizer
Shotgun shell blue.png
Chemical N/A Secure Armory A shotgun shell loaded with a haloperidol dart. Though slow-acting, it's ideal for non-lethally subduing targets who use stimulants.
Shotgun - Stun Slug
Shotgun shell yellow.png
Stun 7 Secs Protolathe A non-penetrating shotgun slug that discharges an electrode. Ideal for non-lethally subduing targets.
Shotgun - Slugs
Shotgun shell white.png
Brute 60 Autolathe A highly penetrating shotgun slug. Ideal for greater accuracy and taking down single, highly-armoured targets.
Shotgun - Buckshot
Shotgun shell red.png
Brute 12 (6) Secure Armory
Autolathe
A shotgun shell that spreads into six individual pellets when fired. Ideal for large groups, or where accuracy is an afterthought. Each pellet does 12 brute damage with damage falloff at longer distances.
Shotgun - Incendiary Slug
Shotgun shell orange.png
Brute + Fire 30 + Fire Autolathe A highly penetrating shotgun slug packed with white phosphorous. Ideal for greater accuracy and taking down single, highly-armoured targets.
Shotgun - Tech Dart
Shotgun shell purple.png
Chemical N/A Protolathe An empty shotgun shell with a small ampoule capable of storing up to 15u of any reagent. The reagent will be injected into the target on impact.
Shotgun - Pulse Slug
Shotgun shell tech.png
Burn 40 Protolathe A non-penetrating shotgun slug that discharges plasma on impact. Ideal for targets wearing bullet-resistant armour. Pulse Slugs are also capable of destroying walls on impact.
Shotgun - Ion Slug
Shotgun shell ion.png
EMP 20 Component Crafting A non-penetrating shotgun slug that creates ionic interference on impact. Useful for synthetic targets or to disrupt electrical equipment. Damage is applied across all parts/components.
WT-550 - Standard Magazine
WTammo.png
Brute 20 Ordered from Cargo
Protolathe
The standard 4.6x20mm 20-round magazine for the WT-550 Auto Rifle.
WT-550 - Armor Piercing

WTammo.png
Brute 17 Protolathe A non-standard 4.6x20mm 20-round magazine for the WT-550 Auto Rifle. While it has less stopping power, it penetrates both bone and armour more readily.
WT-550 - Toxin Tipped
WTammo.png
Toxins 15 Protolathe A non-standard 4.6x20mm 20-round magazine for the WT-550 Auto Rifle. Ideal for highly armoured targets who may not be susceptible to conventional gunfire.
WT-550 - Incendiary
WTammo.png
Brute + Fire 20 + Fire Protolathe A non-standard 4.6x20mm 20-round magazine for the WT-550 Auto Rifle. The rounds are packed with white-phosphorous and will ignite a target upon impact.
.38 Revolver - Rubber Shot
Speed loader .38.png
Stun + Brute 3 Secs + 5 Brute Autolathe A six round speedloader for the .38 Revolver. The rounds are rubber, and the speedloader is recyclable.
.38 Revolver - .357 Rounds
Ammo 357.png
Brute 60 Autolathe A six round speedloader containing .357 rounds. While capable of being fired out of the .38 revolver, the difference in cartridge size can cause backfiring.
Rocket Launcher - Rocket
Rocket.png
Stun + Brute 18 Secs + 25 Brute Gamma Armory A single rocket for the Gamma Armoury's rocket launcher. Rockets must be manually reloaded into the rocket launcher after firing.

Armour

Protective equipment for security personnel. Note that "limbs" does not include the hands or feet.

Object Coverage Brute Bullet Laser Energy Bomb Bio Rad Location Description
Security Hats
Sechat.png
Head 40 30 30 10 25 0 0 Equipment Room Various headwear worn by security personnel.
Helmet
Helmet.png
Head 35 30 30 10 25 0 0 Equipment Room A standard issue security helmet designed to mitigate the forces of brute impacts against the wearer's head.
Riot Helmet
Riothelm.png
Head 50 10 10 10 0 0 0 Secure Armory A reinforced riot helmet with improved padding to lessen the effects of blows. Unlike the standard helmet, the riot helmet protects against facehuggers.
Bulletproof Helmet
Bullethelm.png
Head 15 60 10 10 40 0 0 Secure Armory A reinforced helmet fitted with ceramic plating. Provides ample protection against kinetic weaponry, but unlike the Riot Helmet it does not protect against facehuggers.
SWAT Helmet
S helmet.png
Head 40 30 30 30 50 90 20 Ordered from Cargo A specialized helmet that comes paired with the SWAT gear. Together with the armour, it allows the user to perform EVA for extended periods of time.
Security Uniforms
Secsuit.gif
Body + Limbs 10 0 0 0 0 0 0 Security Various uniforms worn by security personnel. Security uniforms are interwoven with nanofibres, providing minor protection against blunt-force trauma.
Body Armor
Normalarmor.png
Upper Body 30 30 30 10 25 0 0 Equipment Room A standard issue suit of body armor. It is designed expressly to provide minimalist, yet valuable, protection to security officers.
Security Jackets
Secjacket.png
Body + Arms 15 10 15 5 15 0 0 Loadout Menu
Security Pod Bay
A stylish security jacket. While lacking the formidable protection of its body armour counterpart, it provides greater coverage in exchange of protection against explosions.
Detective's Armor
Detectivearmor.png
Upper Body 30 30 30 10 25 0 0 Detective's Office A standard issue suit of body armor issued to the detective. It's on par with regular security body armor and simply has a different appearance.
Detective's Coat
Detjacket.png
Body + Arms 25 10 25 10 0 0 0 Detective's Office An appropriately noir coat for the discerning detective. While lacking the formidable protection of its body armour counterpart, it provides greater coverage.
Riot Suit
Riotarmor.png
Body + Limbs 50 10 10 10 0 0 0 Secure Armory A heavily reinforced suit of riot grade armour designed to offer maximum protection against melee combatants. The bulk of this suit will slow the wearer down.
Ablative Armor
Ablativearmor.png
Upper Body 10 10 60 50 0 0 0 Secure Armory A specialized suit of experimental armour designed to lessen the impact of, and in certain cases reflect, energy based projectiles.
Bulletproof Vest
Bulletproofvest.png
Upper Body 15 80 10 10 40 0 0 Secure Armory A suit of reinforced bulletproof armour designed to protect coverage to vital organs. While not as robust against brute attacks, it provides ample protection against kinetic projectiles.
SWAT Armor
SWATarmor.png
Body + Limbs 40 30 30 30 50 90 20 Ordered from Cargo A set of advanced tactical armour. Heavily reinforced, it provides full protection for the body and is capable of extended periods of EVA.
Warden's Jacket
Wardenjacket.png
Body + Limbs 25 15 25 10 25 0 0 Warden's Office A specialized jacket provided to the warden. Provides decent all-around protection, but lacks the heavy reinforcement of the HoS' trenchcoat.
HoS's Armored Trenchcoat
HoSarmor.png
Body + Limbs 30 30 30 5 25 0 0 Head of Security's Office A specialized trenchcoat with extra padding, reinforced seams, and body armour sewn into the fabric. It has the highest armour values out of any standard set of armor on-station.
Security Hardsuit
Sechardsuit.png
Full Body 35 15 30 10 10 100 50 Secure Armory
Security Pod Bay
A specialized security hardsuit that provides ample resistance against the void of space and other pressure-related environmental hazards.
Security Biosuit
Secbiosuit.png
Full Body 25 15 25 10 25 100 20 Armory A specialized security biosuit that provides protection against biological environmental hazards.
Security Bomb Suit
Seceod.png
Full Body 20 0 20 10 100 0 0 Armory A heavily reinforced bomb-suit designed to withstand large explosions. Prevents the wearer from being gibbed by explosions.
Riot Shield
Riot.png
Block (50%) N/A N/A N/A N/A N/A N/A N/A Secure Armory A standard-issue riot shield capable of deflecting melee attacks and the occasional xenomorph. Wielding it grants a chance to deflect projectiles as well.
Telescopic Riot Shield
Teleriot.png
Block (50%) N/A N/A N/A N/A N/A N/A N/A Head of Security's Office
Protolathe
A compact and easily transported riot shield capable of deflecting melee attacks and the occasional xenomorph. Wielding it grants a chance to deflect projectiles as well.